Having been rumored for weeks prior to blizzcon 09 the tension was broke and then some by the announcement of the third expansion to World of Warcraft, one of the world’s leading MMO’s.
This new expansion focuses on the ‘old world’ of Azeroth with new territories being patched into the game soon following the cataclysmic upheaval experienced following the return of one of Warcraft’s oldest enemies; The dragon aspect Deathwing.
Deathwing the Destroyer is an insanely powerful force in the World of Warcraft who’s corruption by the maddening whispers of the old gods has driven him to seek the destruction of pretty much everything in the World of Warcraft.
As with the first expansion, The Burning Crusade, two new races are being brought into the World of Warcraft, the wily profit driven engineers of the Goblins joining the horde; and the cursed werewolf race of Worgen joining the alliance.
These two races enter the fray thanks to the return of this dragon and his destructive rampage through the world destroying barriers and reshaping the landscape for everyone in game. The Goblins are driven from their secluded island hideaway and ancestral home of Kezan by sudden volcanic activity while the savage Worgen are released from their prison behind the Greymane wall when its gates are shattered.
The destruction that effectively releases these races into the wider world will be experienced by new players thanks to the phased zone mechanic introduced in the Wrath of the Lich King expansion as seen by players of the hero class Death-Knight this past year. players of the Worgen race will be able to witness the transformation of their previously human character to their wolven form on demand with a shorter automatic transformation available when players enter combat.
The landscape of the original game will be redesigned almost entirely to facilitate some of the new features of the expansion, such as flying mounts in the old world and to illustrate the scope of destruction Deathwing’s return causes. Entire zones more experienced players will be familiar with, such as the notorious barrens, are to be forever changed when they are torn asunder
and flooded with magma or dropped into the ocean. Likewise, new life is coming to certain zones and previously dry zones such as Desolace become lush greenlands with water flowing inland. Under water combat is being renovated and a selection of aquatic mounts being introduced with the underwater city of Vashj’ir being introduced the game.
There is a wealth of information on the new game available on the official site including a very wordy trailer telling you pretty much everything you need to know to be prepared for the coming battle including a measly increase in the maximum level cap of 5 levels.
Deathwing has returned and any chance of peace in the World of Warcraft has ceased to exist.
The destruction is but thefirst step in some radical changes to one of the world’s most popular games.






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